Table of ContentsChange logs:,FeaturesNew- 22 new factions of which includes an invading faction.- Several minor factions with their own relations and troop compositions.Storyline- A rich and immersive story line which you can choose to follow or not.Book or TV version- Choose which version of the mod to play.Static or Sandbox modes- Choose Static wars or Sandbox campaign.Recruitable- Recruit various sellsword companies or parties that roam the map, or kill them to remove opposition.

  1. Mount And Blade War Band Download

So I lost a battle to the Vaegirs pretty bad (hadn't gotten my Sarranid army up to proper 'full cavalry army' status yet) and all of my male companions-Bunduk, Jeremus, Firentis, Bashestur, and Alayen-got captured and thrown in Radoghir Castle. I figured I'd run in, punch the guard, and break them out.Everything went swimmingly until I got them out of the building. When I leave and put on my armor and weapons, all of them also leave the building (even if I tell them to stay back until I'm ready to leave with them) and are seemingly not on my side and not on the enemy side at the same time. If I get close to them they attack me but the guards pincushion them. I've staged 3 jailbreaks and they've all gotten killed every time.What's going on? How do I fix this?

I reeeeeally don't want to have to recapture the castle or ransom them all off. If it's any help, I'm playing as a female character, in case that sets off some kind of weird bug.Sub. I came back to my old save and I'm kind of unsure what to do next. I'm in a good situation right now (I think) so my next move will be very important.I started out as a mercanary and then vassal for Sarleon.

Eventually I rebelled and it went really good, I crushed the whole kingdom without much trouble and recruited all my old friends to my side. At the moment I have 10 lords, all of them honorable or martial and about a 1000 soldiers in total. We own Laria, Sarleon, Cez, Windholm and some castles.My own party is 264 in size and really strong, I could take on a much much larger regular army by myself and probably siege any city with up to 600 garrison. It consists of: 44 CKO Sargeants (essentialy Empire Armored Crossbowmen on steroids, who can also double as good infantry), 24 CKO Knights, 43 Empire Armored Crossbowmen, 15 Fierdsvain Huscarls, 11 companions, 43 Mercenary Swordsmen and the rest consists mostly of high level cavalry and some Fierdsvain and Ravenstern infantry. So, I've nearly taken over all of Swadia, the only places in my way are Praven and Tevarin Castle. However, despite having over 100 men myself and being joined by pretty much every Vaegir lord and their men, I can't for the life of me take Tevarin. The horrible siege ladder creates a chokepoint for their seemingly infinite archers and they wipe out nearly all of my troops before I can even ascend the ladder!

Trading goods is a great way to make money in Mount & Blade: Warband. In this post, you learn example price ranges and thresholds (to buy under X, to sell over Y) for the most profitable goods.

Any tips for destroying the keepers of the butter?Thanks!Submitted March 31, 2017 at 07:35AM by ihadpeasbefore http://ift.tt/2nHe84n. My mercenary army got cornered by the Northern King. Greatly outnumbered we fought our enemies of the North, as i saw my fellow soldiers fall to their blades one by one. We survived the king's first wave of soldiers. Our cavalry was no more we only had around 30 infantry left and a handful of archers. Retreat was not a option as we had our reputation as the invincible mercenary band to uphold.So i rallied my infantry and placed the archers in a half moon formation behind our soldiers.

Everything was in place as we awaited the second wave of the northern kings attack, then they showed up charging at us with a large number of infantry they where only a few moments away, i shouted to my soldiers 'SHIELD WALL!' And we formed up, bring it King of the North! I shouted, their infantry clashed against our shields but it wasn't enough to break our formation, we retaliated, hacking and slashing while keeping our invincible formation as they fell to our swords one by one, ou.

Sorry if there's an obvious answer to this question, but I can't find a way to increase the battle size past 150 in the Silverstag mod.From what I've been able to google, I need to change 'battlesize' in rgllog.txt to a higher number. When changing it from '1.000000' to '3.000000' (or any other number) it has no effect in game, and when I re-open rgllog.txt it shows 'battlesize' as being set back to the default value.

I'm guessing that it has something to do with the fact that Silverstag uses Warband Script Enhancer, but I don't know enough about WSE or modding in general to figure out how to fix it.Is it possible? Do you have any suggestions?Submitted March 30, 2017 at 05:32PM by notsirw http://ift.tt/2oevk2a. I have a couple that I've had for so long I've almost forgotten what the original key bindings are.-Q instead of X for 'change weapon type'.

Easier for couching a lance or swinging a throwing axe.-Alt instead of / for swinging the camera around in the heat of battle.-1, 2, 3,4. Etc switch with F1, F2, F3, F4. Etc so you give out commands with numbers and choose troops types with the function buttons. This is a big one for me because it's much easier to hit 1 then 3 for a charge or hold down 1 to slap that 'move here guys' banner down.Curious to know if there's little things like this that anyone else does.Submitted March 30, 2017 at 11:55AM by Armlec http://ift.tt/2njRLP6. I've recently started playing Perisno.8 and I'm a bit overwhelmed by just how hard everything is. I played earlier versions of Perisno and I don't feel like the game was THIS challenging.

I personally love a challenging game though; it's boring when everything is just handed to you on a butter covered platter. My question though is how do you guys level your troops? Soon after starting my playthrough I found the mercenary camp (great feature by the way) and hired some random low level troops and some of the hired troops that let you customize their gear. I really like the custom troops and the gear that I can give them (kinda pisses me off how the best gear for them is elven shit though.

I hate elves) but my problem is I can't level them up enough to where I can give them higher tier gear. Every enemy band I see on the map is like '50 dismounted knights, 300 deathbringers, 60 demon overlords, and 40 wolf knights who will fuck your shit up' so my.

I'm wondering if someone could give me some advice here I've got multiple cities and castles now mostly in the veigar/nord lands and they're stocked with trained troops, 100k in the bank and around 5k profit every week from rent/enterprise, rtr is around 50 and I think it's time I was king of these lands, the problem I have however is that my good for nothing king of the viegars grants me everything I ask for! He hasn't rejected a request from me since before I got my first castle. How do I revolt on him without giving up all my land?Submitted March 30, 2017 at 10:48AM by invalidcsg http://ift.tt/2mSNpmo. Hi, I need some tips regarding battle strategies. I have some questions:What is strategy view(Enter key by default) used for?Is there a way to arrange my units in a specific formation and to memorize it so every battle my troops will use that specific formation?

If so, is there a way to arrange them in a neutral ground or do I need to be in a battle to do so?After forming shieldwalls, will my troops just hold ground? If I press them to charge, will they break shield wall or move forward in shield wall formation? What about ordering them to advance 10 steps or to manually make them go to a specific spot, will this break formation?

If they break formation, will they get in shield wall once they reach that spot or I have to tell them again?What is the minimum soldiers required to use shield wall?What formation should I use in each particular situation? I intend to form shield wall/ranks and wait for enemies when they have lots of cavalry and to simply charge in when enemy has mostly infa.

Blade

I have reyadin,curuw and khudan with 1k in each garrison (100 sharpshooters, 50 huacarl and the rest recruits). I have 150 swadiah knights in case any body want a little field battle.

100k in my treasury with every city producing something in an enterprise. I need to get my r2r higher and my honor is -7.I plan to start taking more castles and when my liege doesn't give me the castle I will revolt. But before that I assume I need to get more honor, r2r and friends among other lords. Am air on the right track?Submitted March 29, 2017 at 11:31AM by lawtonis http://ift.tt/2ob7EfE. So I just recently found out about M&B and really wanted to buy Warband but money is tight right now.

I was hoping for a sale soon so I can finally buy the game(or the bundle DLC)but it appears that there has been already a sale a few weeks back on 3/15, so it's probably going to be a while til the next sale. So the question is.When do you think the next sale will come?

Mount And Blade War Band Download

Should I just buy the vanilla warband game without the DLC for 20 dollars?Submitted March 29, 2017 at 12:23PM by Jicxer http://ift.tt/2ob6KQ9. I'm trying to start up a kingdom of my own and learned that you can talk with a lord in private and persuade him to join your cause.

So I did just that and he said, 'Neither of us have a fortress blablabla kingdom ruled from woods'. Pretty much it didn't work because neither of us had property. So I went and looked in the Locations section of the glossary and, lo and behold, every single location is owned by a King, Sultan, or Khan. Lords used to have castles, I know this for certain, and some even had towns (or multiple towns).

But now it's all kings. Anyone know why this is?Submitted March 28, 2017 at 03:24PM by heyssc http://ift.tt/2nrSBea.

When I first started playing Warband, I used to Alt+Tab out of the game when I wanted to do something else, and sometimes it made the game crash. So I looked around the net and found that Alt+Enter is best to use, since it puts your game in windowed mode (if you have it in fullscreen) and the game never crashes that way.Another great thing I use Alt+Enter for is the loading screen - if you just tab out, the game won't keep loading at all, but with Alt+Enter you can have the game loading in the background and do something more fun other than staring at the loading bar (i play a lot of mods and some of them load reaaaally slowly)Submitted March 28, 2017 at 01:16PM by crappel http://ift.tt/2ne5GpH.

MAKING MONEY.Hunting. You can do this as soon as you have a real horse (or even a donkey). The best way is with three sets of javelins and a dawn ray (or a bow/sling and ride to the next hilltop, shoot, and ride). Goats, boar, wolves, and donkeys are slow. Deer are fast.

You have to trick deer; you can't run them down unless you have a good riding skill and a really fast horse. If you kill a big herd, don't sell all the items in one city.Trade. One of the best routes is silver, minerals, and stone from Wales back to England. Buy from VILLAGES, not towns. Generally, a good trade route will not take you all the way from London to Scotland.

And

It's not worth your time. The profits look good, but ask yourself about profit/(time x danger).Tournaments, like always. I will discuss tournaments shortly.Prisoners. As always, prisoners are great for earning money. Prisoner management doesn't exist anymore, so holding prisoners is much easier. There are not any good nonlethal wea.

I know that once you become a vassal of some king you are just called 'vassal' and not 'count' or however the other ones are called. It's easly fixed by naming your character 'Count '.Now on to being a king.

I'm quite new to this so i tried once but then insta quit since i lost quite quick after doing it, but i havent noticed any change on how people refer to me. Do they suddendly start calling you 'King '? Or should I make the characters name like that? (Its a bit uncomfortable to be named by the given name and not by the nobility title when you spent hours and hours to obtain it)Submitted March 26, 2017 at 03:30AM by d20maniac http://ift.tt/2nBA554. So my PC is being repaired and I want to extend my new Warband hype with some youtube videos in the meantime.

Is there a youtuber that is fun to watch and has decent strats so I might learn something?I tried watching ReformistTM but I cringe at his tactic of always charging and the fact that 30 episodes in he hasn't learnt that the little '+' in party managment section means that the unit is upgraded, and instead he scrolls trough all soldiers to see if they have leveled upSubmitted March 25, 2017 at 03:25PM by nyugnep http://ift.tt/2nUryv3. The MnB SaveGame Editor crashes any time I try to load saves from ACoK 3.0 and simply doesn't load saves from any other mods such as DiploVexed.When I start up the editor, select 'Import new save.' For 'Path to Module Directory' I put 'E:Program Files (x86)SteamsteamappscommonMountBlade WarbandModulesACOK 3.0'For 'Path to SaveGame File' I put 'C:UsersXDocumentsMount&Blade Warband SavegamesACOK 3.0'At that point the editor I'm sure that whatever the issue is, it's probably something gone wrong on my end.

Maybe I'm inputting the wrong paths? If someone could please walk me through using this program in ELI5 fashion, I would very much appreciate it.Submitted March 25, 2017 at 02:14PM by whtwlf8 http://ift.tt/2mC9hCE. Took 180 of my men, 40 of them recruits out to start crusading deep into enemy territory.MFW neutral faction who's land I am travelling through declares war, so I have to fight literally 13 parties of 200+Each fight we lost some, I went in with 180, left with 40 of my Queens guard. It was fucking brutal. Thankfully my army was pretty elite at the time and we cut through them like butter. Unfortunately there was so many, they were one of the strongest factions, but after that they were quickly overtaken by the people who they were at war with, it was pretty cool at the time.Submitted March 25, 2017 at 01:10AM by sepulker http://ift.tt/2o2gU2a.

When Duo authentication succeeds, the users proceed to the RemoteApp and Desktop Connection web console and see any published RemoteApp programs and virtual desktops.Install Duo Authentication for RD Web onto your RD Web server. RD Gateway connections do not require two-factor authentications. Downloaded RDP files may be saved for reuse, and will not require two-factor authentication from RD Web at launch.After your remote users pass primary login to the RD Web portal, they receive the Duo enrollment or authentication page. Remote desktop gateway server

So I can't figure out why or how, but my game looks slightly hazy compared to others playing this game. I've noticed this since watching a few youtube videos and noticed the difference.

It's not due to a single mod.I've tried adjusting every setting in game and nothing really changes it. Gamma is set to default at 2.0, and lowering just darkens the haze.Anyone would happen to know whats going on?Video card is a GTX 1070 running on DX 9. DX 7 doesnt change it either.Edit: Link for comparisons.Submitted March 25, 2017 at 02:33AM by EatACookie http://ift.tt/2nSDPQI. I started my own kingdom a few days ago, and have made very little progression. I am starting to get bored. I am currently at war with the riverlands, and when I capture a castle, I can only hold it for about 3 hours in-game-time.

By the time I am finished besieging, they have already organized 2000 men (not exaggerating). How the hell am I supposed to defend against that.It's actually impossible unless I do some exploit, which at that point I might as well turn on cheats.

How is this fun? How do you guys keep playing this mod without getting bored? Is there a strategy I am missing?I have never had this problem in nativeSubmitted March 24, 2017 at 02:47PM by SEXWITHOSTRICHES http://ift.tt/2mZL7xe. So it seems as though blunt weapons have a much higher chance of knocking an enemy unconscious than other weapons. I've never actually ran around with a mace myself, but I'm wondering how consistent this is? For example, say you run in to 20 high tier deserters and you want to capture them all to sell or convert to your own army.

Could you expect to capture most or of them by just using a mace? Do blunt weapons ever actually kill? Is there even an actual difference between blunt and sharp weapons in terms of knocking unconscious? Does Surgery affect this at all for the enemy?The main reason I ask is actually because of that 'track down the spy' mission your king can sometimes give you. You need to take two specific NPC's alive, so I typically just charge them with my horse for 8 damage a pop until they fall unconscious, but if maces do this reliably it would make this a lot less tedious.Submitted March 24, 2017 at 12:49PM by DomMazzettiWoT-G- http://ift.tt/2nk. So I recently started the VC Storyline recently.

I am surprised at how good it is, but I am kind of stuck. Spoilers ahead so I went to Englaland with Sven, and, well, you know how well that goes. Anyway so I joined the Saxons by giving them the letter (because I like Bodo, and wanted to piss of Egil the traitor). I was made a lord but given no fiefs.And the first mission is to conquer a castle, and hold it for 20 days. So I have very little money, maybe 5k, and pay about 500 something in matinence since I have a brewery cutting some matinence costs, and about 30 soldiers in my army.So I just don't get how they expect you to conquer a whole castle with over 300 defenders without just pure grinding, and grinding until you can get a decent armyI got a lord to follow me, but he ran away at the first sight of an enemy army.Any idea how I could get it easier, like maybe tips on building a bigger army, or how to keep enemies away. Something, (preferably with no cheats) so I can move. So I've been playing M&B for a long time.

A few months back when it came to console I was ecstatic since my PC was no longer with me. Everyone in the community knows that Ping is critical. It might not always decide a fight but damn does it mess with you. So of course everyone stuck to there relative servers US and EU etc. But no on console not one person understands how to pop proper servers. Its all EU with US players not playing on they're respective servers.

EU servers usually are populated early in the morning. I love this game and its been there for me when I've had nothing else. Does anyone have any ideas? Sorry if this isn't exactly a relative post considering the size of console. Thanks!Submitted March 23, 2017 at 04:19PM by Jhenryis1 http://ift.tt/2nNyrOK. I have been serving as a mercenary in a lord´s army and we went to a big fight but it was terrible:Both sides made the cavalry rush like crazy in the front, they made a shield wall with the infantry in the back e send archers to charge.The problem is: those infantry in shield wall never leave the formation!

In the end of the battle there was 2 shield walls, one in each side, doing nothing, while a bunch of novice archers tryed to kill them, it was very frustrating.Is is always like it?Submitted March 23, 2017 at 10:09AM by coiotebh http://ift.tt/2nVqgNm. Hi all, so I feel like I've exhausted my options as far as searching on Google. So now I turn to you, good Harvesters and Skull-Drinkers.I recently got a new laptop (Acer Aspire V17 Nitro - Black Edition) with Windows 10, Intel Core i7, and NVIDIA GeForce GTX 960m. Warband works like a dream, yet when I try With Fire and Sword, my cursor just doesn't appear on screen; it's there in that I can still hover over things and select them, but I can't see the actual cursor. I've done everything Google, Steam forums, and Tale Worlds forums have on the issue.

I uninstalled and reinstalled the game, changed the size of icons and apps, made sure all my drivers were updated, made sure cursor trailing was disabled, and still nothing.In windowed mode the cursor appears, but I hate playing in windowed mode and with a computer this expensive and a game I payed for, I refuse to settle and play it in any way less than how I prefer; especially since it worked just fine on my old-ass. I've recently been training up some Vale longbowmen, only to find that their power draw is significantly reduced due to the plate armour/mail gauntlets they wear.While I understand that the armour penalties were implemented for balance, it doesn't make sense that a unit heavily focused around the damage provided by the power draw skill should be completely decimated and lose a majority of its potential damage as an elite unit. Currently the veteran unit has a higher damage output than the elite variant, which is stupid.Am I missing something? I have edited the unit so that it wears a different piece of equipment and so it functions like I would expect, but I thought that I would ask to make sure there isn't something I am completely ignoring.I should mention that I am running on the most recent version of the mod.Also, side note- sieges at Rain House result in no siege tower being rendered, just the ramp that you would use to get up to it. Is anybody else getting this iss.

So I've just gotten my first colony going, reached stage 2 and gotten the trading post. It's an ivory island and when I got the first weeks produce It's value was465 florins a piece. And that is with 6 plus 2 in trading.I know in higher stages you get prestige for certain buildings but still, considering you have to sell the produce yourself it seems more worth to shoot cathars and buy property than colonizing.Am I missing something? Advice is very welcome.Submitted March 22, 2017 at 10:19AM by JCLgaming http://ift.tt/2mPXsUw. Started a new playthrough a few weeks ago. Hired mercenaries mostly cause they look cool and became a merc for swadia. Swadia was at war with Khergits.

Khergits when at peace with sarranids trade a lot with them. Between Halmar and Durquba there is a pass near a Sarranid village. Camp there and attack khergit caravans. Sell prisoners and goods at the sarranid towns then invest in property.

It's really easy money. All factions use that pass if they trade with the sarranids so use this strategy as much as you like.Submitted March 22, 2017 at 10:20AM by fishquestionmark http://ift.tt/2nBK1fp. Hi, noob question here: When is it appropiate to use any of the after battle options? For example: When should I share the loot as it is common, when should I take all the loot for myself, and most importantly: when should I leave the loot for everyone else and when should I leave the loot AND burry the dead ones? Also, which is the difference between the last two? Thank you and sorry for any grammar mistakes, I am in a hurry, I'll check the replies via the phone or when I get home.Submitted March 22, 2017 at 09:33AM by FoxXTheDark http://ift.tt/2n7aVsZ.

I've been trying to dive into MB for a while, I keep starting new campaigns only to be distracted by other games.I've decided to become familiar with vanilla before I try any mods. It's some thing I know I'll enjoy, and I'm having a blast so far. Unfortunately, I seem to have hit a wall. Im on day 150 and I've been given a village, obviously a terribly placed one, and I've got an enterprise. I'm just breaking even every week, and that's if my village hasn't been raided for the nth time.I don't really know what to do, my party fluctuates around 30 troops, and I can't get more because of lack of funds and I can't save up money to buy a better enterprise.Any help would be greatSubmitted March 22, 2017 at 07:07AM by peepholepringle http://ift.tt/2nAYmIZ. Ok so, I've been a mercenary for the rhodoks for a while and won countless battles (had to retreat only once) against the weaklings of the Sarranid, we also managed to conquer two castles, Shariz and Durquba.

This is my first game in Floris.I'm trying to go with a full Rhodok army (about 40% Infantry/40% crossbow with my companions and I as the cavalry) because I've just basically used Swadian Knight armies before and I want to try something different.So far I'm up to about 70 army size with a few level 5 troops and mostly level 3s and 4s (and a bunch of recruits I constantly have to gather). My problem is that my guys seem to die extremely easily. Even facing mountain or forest bandits that are like half my size I still end up taking a ton of casualties unless I personally get in their face and basically carry the battle.Is there some magic point at like troop level 6 or 7 when Rhodok suddenly become strong?

I've always heard they're awesome. My crosbowmen can't seem to hit the broadside of a barn. I form them up in ranks to wait for the enemy charge and even with like 30 seconds of firing like maybe one or two enemies die and then they typically just do dopey shi. I'm beginning to worry about my troops. They keep talking about their imaginary friend Alyn?To the woman he is a man worth putting down the sword and putting on a gown. To the men he is their one true companion, the only one who truly understands them.Who is he?

Is he the ballads of Alyn the Bard made manifest? Is he the split personality of Alen Cargyll? Is he the companies collective coping mechanism for the harsh realities of war?One thing is for sure, whoever or whatever he is his weekly wage of 0 denars is well worth the morale boost.Submitted March 21, 2017 at 12:26PM by TheSonOfCann http://ift.tt/2mMgStH. So I'm current;y marshal for Sarleon, at war with Ravenstern, Fierdsvain, and Dshar Principalities. I can't beat any of them in open field conflict but when I start taking castles and towns the enemy is recapturing them when I inevitably have to react to an enemy offensive in a different region. Does anyone have a simple solution for holding those areas until they get given to a lord and reinforced that doesn't include leaving a large amount of my own troops in them?Submitted March 21, 2017 at 08:12AM by Scrubpuppy http://ift.tt/2n3zoiG.

So I'm playing Warband single player for the first time, no mods or expansions yet, and I'm not sure if I should be buying all the recruits I see in villages or holding off for fear of running out of money. Right now I just have 25, which is like half my max. I've upgraded the ones that had them available, currently at 79 denar a week for upkeep.

Started in Nord Kingdom if that matters. Also I read the imgur guide in the sidebar but if anyone has a few tips for a novice viking, that would really warm my beard.Submitted March 21, 2017 at 12:45AM by ModernWarBear http://ift.tt/2nZDTdx.

Hi guys, I've just purchased Mount & Blade: Viking Conquest Reforged edition, and I'm really excited about the game! Heard there's a lot of good mods out there like Floris or Clash of Kings. But most of these seem to be for the vanilla Warband game only. Am I able to play Floris or Clash of Kings mods with the VC Reforged edition?

If yes, will the numerous improvements they put into the VC Reforged be included in, say if I decided to play with the Clash of Kings mod?If they are not compatible, what would be more fun to play: Floris mod, CoK, or VC: Conquest?Thanks a lot!Submitted March 21, 2017 at 02:57AM by NobleJms http://ift.tt/2nYTslC. I am a fairly new player (35 hours). I like to play the role of a small riding party: killing carovans, capturing farmers, raiding villages and tipping the balance of figths. Unfortunatly my faction (Kindom of Sarleon) isn't making any progress.If I undestand correctly enemy lords will never suffer of lacking founds or troops.To the question. Is my gameplay completely useless even if rather funny? I am expecting at least their economy to collapse, they may not be harmed by this but I would definitly enjoy it neverthelessSubmitted March 20, 2017 at 03:26PM by AndreaonReddit http://ift.tt/2nEru2p.

I'm sure this is really obvious for some but I only just realised this after all my hours playing that you can create an army of slave traders and use that as your money making method.I just took on an army of about 100 with my army of 80 (45 of which are slave traders) and I literally got about 5000 denars at the slave broker.Just thought I'd throw this out there in case anyone out there is looking for a new interesting way to make phat denar stacks.Submitted March 20, 2017 at 01:10PM by Quantization http://ift.tt/2ntAQxm. I think we've all gotten to the point of absolute disgust with the way TW is handling their PR for this game, whether we want to admit it or not. I get it that they want to make the best game possible and it takes time, but it's not an excuse to keep your fanbase in the dark for months without any update, when we all know there's always something they could show us, no matter how small.I mean, just look at what it's doing to the community. There's so little media to go around that we're forced to desperately over-analyze and speculate about ever single pixel of every screenshot, because there's nothing else to talk about for months.Where would this franchise be if the fans wouldn't keep the fire going?

I just think it's a little bit insulting towards us how they just refuse to keep us in the loop. We don't ask for much.And to say stuff like 'they don't owe us anything' is pretty stupid. Any successful game developer owes the fans e. You can increase the profitability of all your dyeworks everywhere in Calradia by:1. Buying all the velvet at Jelkala until the price is above average, and/or2. Preventing caravans leaving Jelkala from arriving at their destinations.The hidden reason dyeworks is so profitable for players is that Jelkala is the only source for velvet in the game (other than the player). It is this lack of supply that makes dyeworks consistently good in so many towns and so many games.The price of velvet slowly propagates out from Jelkala as caravans trade.

If you buy velvet in Jelkala so it is more expensive there than in other towns then caravans will stop carrying out into the rest of Calradia. Prices everywhere will rise while Jelkala's will quickly drop again. These wide swings at Jelkala creates an opportunity for the player to buy low and sell high. Control the price of velvet at Jelkala and your will is what will propagate out.There is a script that is responsible for the base supply/demand. One thing I like a lot about the original Mount and Blade is its syncretic setting which kind of mixes a lot of different medieval cultures and times, but mostly seems to stick to a vaguely High Medieval time period.But it sounds like Bannerlord is going to be in a more specifically Dark Age time period.

Now this is probably going to be cool, but I'm personally going to miss the knights, factions, and items from the original. The new factions, 'Vlandia' for instance, just don't sound as interesting as 'Swadia'.I hope I'm wrong and Bannerlord is more expansive than I thought. Think there's a possibility of mods maybe restoring the original or being set in a more High Medieval time period?Submitted March 19, 2017 at 12:20PM by edmiborn http://ift.tt/2n4dEFj. I wish to make a CKO that is entirely infantry based, with enough fire power to take on anything.My initial idea was to have the knights acting as the archers, making up about 75% of my force, and the sergeants being the other 25%. Knights would probably have a 2H, bow, and 2 arrows, and the sergeants would have halberds.The sergeants would hold off their cav, while the archers shoot them to hell. How viable is this?

Will running out of ammo be an issue? Would it be better to use crossbows? Is this idea completely unfeasible?Thanks for any helpSubmitted March 19, 2017 at 06:44AM by SepthSilver http://ift.tt/2nFqlob. Bought the game on sale a few days ago and I've put 12 hours into it so far. Most of this had been running around killing bandits and doing quests.

I finally succeeded in becoming a vassal but I don't really know what else to do. I'm too bad to help attack armies/ castles but I wipe the floor with any bandits I see, even sea raiders. And I'm tired of doing quests because 90% of the time spent is trying to find where the hell the guy who gave you the quest is. I'm just slightly underwhelmed by the game I guess. The premise is great, but I was wondering if there was something that would make the gameplay better/ give me more to do.Submitted March 18, 2017 at 11:50AM by sarnold95 http://ift.tt/2mf1M4e.